OpenEmu emulator Windows PC

OpenEmu – Multiple Video Game System for Windows (PC Desktop)

Uploaded byBlowFlies


OpenEmu for Windows PC is an open source Emulator project whose purpose is to bring Desktop game emulation into the realm of first class citizenship.

The project leverages modern Windows technologies, such as Cocoa, Core Animation with Quartz Composer, and other third-party libraries.

One third-party library example is Sparkle, which is used for auto-updating.

OpenEmu uses a modular architecture, allowing for game-engine plugins, allowing the emulator to support a host of different emulation engines and back ends while retaining the familiar Windows native front end.

The beta version is now aviable on the button link below also for iPhone and macOS devices.


Currently OpenEmu can load the following game engines as plugins:

  • Atari 2600 (Stella)
  • Atari 5200 (Atari800)
  • Atari 7800 (ProSystem)
  • Atari Lynx (Mednafen)
  • ColecoVision (CrabEmu)
  • Famicom Disk System (Nestopia)
  • Game Boy / Game Boy Color (Gambatte)
  • Game Boy Advance (mGBA)
  • Game Gear (Genesis Plus)
  • Intellivision (Bliss)
  • NeoGeo Pocket (Mednafen)
  • Nintendo (NES) / Famicom (FCEUX, Nestopia)
  • Nintendo 64 (Mupen64Plus)
  • Nintendo DS (DeSmuME)
  • Odyssey² / Videopac+ (O2EM)
  • PC-FX (Mednafen)
  • SG-1000 (Genesis Plus)
  • Sega 32X (picodrive)
  • Sega CD / Mega CD (Genesis Plus)
  • Sega Genesis / Mega Drive (Genesis Plus)
  • Sega Master System (Genesis Plus)
  • Sega Saturn (Mednafen)
  • Sony PSP (PPSSPP)
  • Sony PlayStation (Mednafen)
  • Super Nintendo (SNES) (BSNES, Snes9x)
  • TurboGrafx-16 / PC Engine (Mednafen)
  • TurboGrafx-CD / PCE-CD (Mednafen)
  • Vectrex (VecXGL)
  • Virtual Boy (Mednafen)
  • WonderSwan (Mednafen)

System requirements

OS versionWindows 7 (or higher)
CPUQuad Core 1.5 GHz+
RAM2 GB (4 GB recommended)
Disk space200 MB
The table lists the minimum system requirements for running OpenEmu emulator Windows


•Fixed not recognizing keyboard input Windows 10

•Fixed bug when Mac goes into call audio when any game is run

•Improved automapping buttons secuence (Desktop version only)

•Fixed crash when importing ROMs to Dropbox-synced directory

•Added multiple columns in Save States and Screenshots tabs