
Ryujinx emulator for Android
Description
Ryujinx for Android OS is an open-source Nintendo Switch emulator created by gdkchan and written in C#.
Ryujinx is currently available also for Windows, Linux, iOS and macOS. It’s is available on GitHub under the MIT license.
The name Ryujinx is based on the name “Ryujin.” In other words, a name for a Mythical (Sea-God) Dragon.
More information can be found here. The name stems from Ryu (as already explained), then RyuJIT; which is the codename for the JIT compiler for Net Core.
The NX part of the name is from the Codename of the Switch itself.



Features
This emulator aims at providing excellent accuracy and performance, a user-friendly interface, and consistent builds.
Ryujinx is capable of booting past menus to in-game on over 1,000 commercial titles, roughly half of which are considered playable.
Download your favourite Nintendo Switch games from the web and put on your SD card / USB storage.
You can try also Skyline Nintendo Switch emulator for Android and give us a feedback.
System requirements
OS version | Android 8.0 (or higher) |
CPU | Quad core 2.0+ Ghz |
RAM | 4 GB (6 GB recommended) |
Disk space | 80 MB |
Update
•Interrupt GPU command processing when a frame becomes ready, presenting it immediately
•Vsync event and surface flinger consumption now happens at exact timings (eg. 16.6667ms) rather than rounding to the nearest millisecond (16/17ms)
•Overhauled Vsync off mode. Rather than simulating a vsync every 1ms, it will now simulate a vsync every time a frame is produced
•Free up memory allocated by Pools (via GC) during any translations at boot time (due to PPTC) and when closing a title
•Fixed Vnmls_S instruction
•Improved Vfma_S, Vfms_S & Vfnma_S, Vfnms_S instructions performance